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[Data structsMase

Description: 用VC写的,用栈解决了数据结构基本的迷宫问题.没有用到MFC类库-VC wrote, with a stack data structure to solve the basic problem of the maze. Do not use MFC
Platform: | Size: 1954816 | Author: sight | Hits:

[GUI DevelopMaze11

Description: 一个自己写的毕业设计的程序。就是模拟迷宫问题。界面比较漂亮。操作简单。-himself wrote a graduate of the design process. The problem is the simulation of the maze. More beautiful interface. Simple operation.
Platform: | Size: 76800 | Author: 高陈强 | Hits:

[AI-NN-PRmgwenti

Description: 用stl实现的迷宫问题算法!(源创) 在这里你将看到stl的强大和方便!-used to achieve the maze Problem! (Source Chong) Here you will see stl a powerful and convenient!
Platform: | Size: 1024 | Author: 王哲江 | Hits:

[Data structsdigui&migong

Description: 用c++实现的数据结中的递归运算的原代码,包括迷宫问题-With c++ Achieve data node in the original code Recursive computing, including the maze problem
Platform: | Size: 97280 | Author: 何某某 | Hits:

[VC/MFCCyy_alsj

Description: 案例一 贪吃蛇游戏 案例二 计算器 案例三 黑白棋游戏 案例四 迷宫问题 案例五 扫地雷游戏 案例六 速算24 案例七 数据结构CAI系统 案例八 进程调度 案例九 存储管理分区分配算法 案例十 通讯录 案例十一 学生成绩管理 案例十二 工资管理 案例十三 图书借阅管理 案例十四 教师工作量计算-case a game Snake Case 2 Case 3 reversi calculator case four games maze problem cases five outbound mine sweeping show Case 6-speed counting 24 cases seven CAI system data structure eight cases process scheduling nine cases storage management district allocation algorithm 10 cases 11 cases directory management student achievement wages 12 cases 13 cases bibliobus Management Case 14 teachers workload Calculation
Platform: | Size: 59392 | Author: 蔡建伟 | Hits:

[Data structsCLaugYM

Description: 案例一 贪吃蛇游戏 案例二 计算器 案例三 黑白棋游戏 案例四 迷宫问题 案例五 扫地雷游戏 案例六 速算24 案例七 数据结构CAI系统 案例八 进程调度 案例九 存储管理分区分配算法 案例十 通讯录 案例十一 学生成绩管理 案例十二 工资管理 案例十三 图书借阅管理 案例十四 教师工作量计算 -case a huge memory game two cases calculators Case 3 Case 4 game reversi maze problem cases five outbound mine sweeping Case 6 game speed count 24 cases seven CAI system data structure eight cases process scheduling nine cases storage management district allocation algorithm 10 cases of 11 cases of student directories performance management salaries 12 cases 13 cases of books to borrow 14 teachers Case Workload Calculation
Platform: | Size: 66560 | Author: chenguoren | Hits:

[AI-NN-PRmigongyuanchengxu

Description: 采用A*算法解决了迷宫问题的源程序,对了解人工智能中的A*算法很有帮助的.-A* algorithm used to solve a maze problem of the source of the artificial intelligence to understand the A* algorithm very helpful.
Platform: | Size: 2048 | Author: 杨俊 | Hits:

[assembly languagehuisu

Description: 回溯(b a c k t r a c k i n g)是一种系统地搜索问题解答的方法。为了实现回溯,首先需要为问题定义一个解空间( solution space),这个空间必须至少包含问题的一个解(可能是最优的)。在迷宫老鼠问题中,我们可以定义一个包含从入口到出口的所有路径的解空间;在具有n 个对象的0 / 1背包问题中(见1 . 4节和2 . 2节),解空间的一个合理选择是2n 个长度为n 的0 / 1向量的集合,这个集合表示了将0或1分配给x的所有可能方法。当n= 3时,解空间为{ ( 0 , 0 , 0 ),( 0 , 1 , 0 ),( 0 , 0 , 1 ),( 1 , 0 , 0 ),( 0 , 1 , 1 ),( 1 , 0 , 1 ),( 1 , 1 , 0 ),( 1 , 1 , 1 ) }。-retrospective (b a c k t r a c k i n g) is a systematic search to answer the question. To achieve retrospective, the first issue of the need for a definition of the solution space (solution space), The space must contain at least one solution to the problem (which may be optimal). Rats in a maze problem, we can contain a definition from the entrance to the export of the solution space trails; n is the object of the 0/1 knapsack problem (see 1. 4 and 2. 2) The solution space is a reasonable choice of two n length of the 0 n/a vector set, this assembly that it will 0 or 1 x allocated to all possible ways. When n = 3, the solution space for the ((0, 0, 0), (0, 1, 0), (0, 0, 1), (1, 0, 0), (0, 1, 1), (1, 0, 1), (1, 1, 0), (1, 1, 1)).
Platform: | Size: 29696 | Author: john | Hits:

[Data structsCCodeExample

Description: c代码用例。内容包括案例一 贪吃蛇游戏(学习基于while(!keyhit())的即时原理) 案例二 计算器 案例三 黑白棋游戏 案例四 迷宫问题 案例五 扫地雷游戏 案例六 速算24 案例七 数据结构CAI系统 案例八 进程调度 案例九 存储管理分区分配算法 案例十 通讯录 案例十一 学生成绩管理 案例十二 工资管理 案例十三 图书借阅管理 案例十四 教师工作量计算-c code with cases. Case including a huge memory game (based on the study while (! Keyhit ()) the immediate Principle) case Case two cases calculators three cases of four games reversi maze problem cases five games mine sweeping speed count six cases 24 cases seven data CAI system structure eight cases of nine cases of process scheduling storage management district allocation algorithm case 10 directories students into 11 cases performance management salaries 12 cases 13 cases of books to borrow 14 case management workload of the teachers calculation
Platform: | Size: 74752 | Author: maccoo | Hits:

[Game Programmigong

Description: 迷宫问题的vc源代码,带地图编辑功能,可以自己设计地图,可能不算很经典,但是也是值得学习的-Maze problem vc source code, with map editing features, you can design their own maps, may not be classic, but it is worthwhile to study
Platform: | Size: 49152 | Author: 王朱忠 | Hits:

[JSP/Javamazing

Description: 使用Java撰寫的資料結構演算法,解決老鼠走迷宮的問題。-Use Java to write the data structure algorithms to solve the problem of rats Maze.
Platform: | Size: 1024 | Author: 普娃兒 | Hits:

[File Formatc

Description: 案例一 贪吃蛇游戏 案例二 计算器 案例三 黑白棋游戏 案例四 迷宫问题 案例五 扫地雷游戏 案例六 速算24 案例七 数据结构CAI系统 案例八 进程调度 案例九 存储管理分区分配算法 案例十 通讯录 案例十一 学生成绩管理 案例十二 工资管理 案例十三 图书借阅管理 案例十四 教师工作量计算-Case 1 Case 2 Snake game Reversi game calculator case III Case IV Case maze problem mine sweeping games five of six cases, 24 cases of the seven-speed count data structure CAI system of eight cases the process of scheduling the case nine geographical distribution of storage management algorithm ten cases Contacts 11 Case Management Case Twelve pupils wage Management Case Management Case borrow 13 books 14 Teacher workload
Platform: | Size: 59392 | Author: 我就没 | Hits:

[JSP/Javasearch

Description: 基于Java的A*智能搜索算法,针对迷宫问题。-Java-based intelligent search algorithm A*, in view of the maze problem.
Platform: | Size: 35840 | Author: aa | Hits:

[Data structsmigongwenti

Description: 数据结构课程设计_迷宫问题 会有所帮助得-Data Structure Course Design _ maze problem will be helpful to have
Platform: | Size: 1024 | Author: 陈小平 | Hits:

[VC/MFCCproject

Description: c语言案例精讲 案例一 贪吃蛇游戏 案例二 计算器 案例三 黑白棋游戏 案例四 迷宫问题 案例五 扫地雷游戏 案例六 速算24 案例七 数据结构CAI系统 案例八 进程调度 案例九 存储管理分区分配算法 案例十 通讯录 案例十一 学生成绩管理 案例十二 工资管理 案例十三 图书借阅管理 案例十四 教师工作量计算-c language精讲Case Case Case II a Snake game Reversi game calculator case III Case IV Case V maze problem mine sweeping games count 24 cases of the six cases of the seven-speed data structure CAI system of eight cases the process of scheduling the case nine geographical distribution of storage management Algorithm 10 cases 11 cases of student achievement Contacts Management Case Management Case wages 12 13 14 Management Case Book Lending calculate the workload of teachers
Platform: | Size: 59392 | Author: wsd | Hits:

[Documentsmigong

Description: 这是一个迷宫问题,用Astar来实现迷宫问题,里面有很详细的说明这是我从其它网站上下载下来的-This is a maze problem, with Astar to achieve the maze problem, which had a very detailed description of which I downloaded from other websites down
Platform: | Size: 6144 | Author: louis | Hits:

[Data structsmaze

Description: 数据结构endy数据结构题解迷宫求解(带图)\迷宫求解-Endy data structure data structure maze solving a problem (with map) to solve the maze
Platform: | Size: 395264 | Author: 李力 | Hits:

[Data structsroade

Description: 迷宫探路问题求解,利用结构体灵活解决现实问题,加深队列的应用-Pathfinder maze problem solving, use of a flexible structure to solve practical problems and deepen the application queue
Platform: | Size: 1024 | Author: 鱼大 | Hits:

[Game ProgramC

Description: 案例一 贪吃蛇游戏 案例二 计算器 案例三 黑白棋游戏 案例四 迷宫问题 案例五 扫地雷游戏 案例六 速算24 案例七 数据结构CAI系统 案例八 进程调度 案例九 存储管理分区分配算法 案例十 通讯录 案例十一 学生成绩管理 案例十二 工资管理 案例十三 图书借阅管理 案例十四 教师工作量计算-Case 1 Case 2 Snake game Reversi game calculator case III Case IV Case maze problem mine sweeping games five of six cases, 24 cases of the seven-speed count data structure CAI system of eight cases the process of scheduling the case nine geographical distribution of storage management algorithm ten cases Contacts 11 Case Management Case Twelve pupils wage Management Case Management Case borrow 13 books 14 Teacher workload
Platform: | Size: 59392 | Author: 张三 | Hits:

[Data structs4

Description: 迷宫问题是《数据结构》中是作为栈的典型应用举例,且迷宫是以二维数组来存储的,表面上看似乎迷宫问 题是一种特殊问题的解决方法,其实迷宫问题是一种特殊形式的图的问题。因此,迷宫问题总是可以转化为图的问题来 解决的。讨论如何将迷宫问题转化成图的问题,以及如何利用图的算法来解决迷宫问题。-Maze problem is that data structure is as a stack of typical application, for example, and the maze is based on two-dimensional array to store, and the surface it seems that the issue of the maze is a special solution to the problem, in fact, the maze problem is a special form the problem of Fig. Therefore, the maze problem can always be converted to map the problem to solve the problem. Discuss how the problem will be transformed into a maze map, as well as how to use graph algorithms to solve the maze problem.
Platform: | Size: 156672 | Author: shirley | Hits:
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